2011年12月28日星期三

Enter Our Dead Rising 2 Epic Giveaway!

Today's Epic Giveaway for Epictober is a shout-out to all the zombie hunters out there! We bring you the DeadRising 2 Epictober prize that featues a Dead Rising 2 Chuck leather jacket so you can look just like everyone's favorite zombie killer. This prize also includes the Dead Rising 2 Zombrex Edition, a limited edition figurine and a poker set!Enter now at our Epictober site and good luck!

Starcraft 2 Journey to Diamond League Wk3

Only the more interesting matches will be looked at with detail to reduce the length of the article.,福州担保公司

If there are any suggestions or feedback about this series, please let me know on the OnRPG forums  (http://www.onrpg.com/boards/) @ Abubakr (http://www.onrpg.com/boards/member-abubakr.html). Alternatively you may message me in Starcraft II (Abubakr, 109).。

Win/Loss: 2 / 9,福州担保公司

By Mohammad Abubakr,福州担保, OnRPG Journalist。

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Games played: 11,福州贷款

To catch up on this series, be sure to check out our article section on our Starcraft II game profile.。

The following game did not go very well because I did not react correctly. At this point I was not concentrating on which units are good against other units. I simply continued to pump out roaches while my opponent was smart to warp in Immortals and Stalkers. While Roaches are very good against Zealots, they are not good against Immortals. I had a larger army and an economic lead but I did not make the correct decisions. I believe Zerglings would have won me that game.。

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Final Rank: Bronze - 8。

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Initial Rank: Bronze - 5。

Some live streamers stream their player lessons. I use this to my advantage to learn some new tricks. One of them is to always scout around the six minute mark with an overlord. Unfortunately I did not play close attention to my overlord’s pathing and got him killed before I was able to see anything. I was blind for far too long and did not know what to expect. My opponent had a lot of marines so if I had just built banelings I would easily have won. Unfortunately I got roaches instead and was not able to defeat the huge marine ball.。

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The first match I found to be interesting was against a Zerg player that continued to apply pressure. I have been able to hold off many all-in attacks in the past so I was not really worried. However, he pumped out units at an unbelievable rate and I was forced to concede. After watching the replay I found out that my opponent had multiple hatcheries within his base. Normally hatcheries are used to expand around additional mineral patches but I later found out they could be used anywhere for the sole purpose of producing units. I will definitely build additional hatcheries anytime I feel I have additional resources.。

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The third week of my journey was rather disappointing. Dropping from rank 5 to rank 8 because of 9 losses and only two wins is never a good thing. My ranking was also dropped due to inactivity; I spent more time watching Starcraft II than actually playing it.。 。

My performance this week was not very good. Instead of gaining rankings, I dropped from rank five to eight. I am sure this drop was caused due to inactivity and playing after midnight. Hopefully next week turns out to be better as I aim to get at least rank four. I really need to get better so that once Season Three begins I do not get placed into bronze again.。

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A lot of time was spent tuning into live streams and reading the Liquipedia (SCII fan wiki) to learn about opening builds. While I did have basic understanding about the 14 gas 14 pool opening, I was not sure when and what other builds should be constructed. Watching other Zerg players fight against high level opponents taught me about timings and the correct reactions.。

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The only reason I won two games this week was because I had an economic lead. My opponents continued to apply pressure but I was able to hold and counter attack because of my lead in income. On the other hand, most of my losses were the result of all-ins from opponents and because I did not react correctly to certain situations.。

This article features the third week of my journey to diamond league. No progress in terms of leagues will be seen because of the Season 3 lock but I feel that these two weeks helped me to learn a lot about Starcraft II.。

I always try to pick out the benefits of each situation. Even through such a rough week, I had learned a lot about gameplay strategies and how to become more efficient. After losing a lot of games, I decided to stop playing for a bit and just look into the game.。

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EA 'hopes to find a way' to keep its game

EA has released a statement claiming it hopes to work out an agreement to keep its games on Steam following the removal of a number of its titles in recent months. Yesterday Dragon Age 2 followed Crysis 2 in being removed from Steam,福州贷款, reportedly because the title's latest DLC is being made available to customers in-game rather than directly through Valve's digital store."At EA,福州担保, we offer our games and content to all major download services including GameStop,福州担保公司, Amazon, Direct2Drive and Steam," David DeMartini, EA's senior VP of global e-commerce, told IGN."Unfortunately, Steam has adopted a set of restrictive terms of service which limit how developers interact with customers to sell downloadable content. No other download service has adopted this practice. Consequently some of our games have been removed by Steam. "We hope to work out an agreement to keep our games on Steam," he added.

2011年12月27日星期二

From Dust smashes day-one sales record fo

Gamers like to play God, it seems, as Ubisoft confirms its new God game, From Dust, has set a new sales record for the publisher. According to Ubisoft, the game sold more copies on its first day on sale than any previous digital title from the French publishing giant. Without providing exact figures, the firm says day-one sales of From Dust beat the company's former best-selling XBLA title by a margin of 45 percent. The game sees players take the roll of a deity capable of manipulating the land, which you must do to help your tribes thrive and protect them from an abundance of natural disasters. The game received rave reviews across the board (except from Destructoid) prior to its July 27 release. Mike Jackson

PES series tops 70 million sales

The Pro Evolution Soccer series has surpassed 70 million copies sold worldwide. Publisher Konami said in an earnings release that the franchise - known as Winning Eleven in Japan and the US - continues "to uphold strong repeat sales".Earlier this week Konami released a new batch of screenshots for PES 2012, which launches in the UK and Europe on October 14.Last week it launched a PES 2012 gameplay video detailing the improvements to one-on-one situations in this year's edition, as well as upper body feints, stepovers and other tricks. Tom Ivan

Australia only Batman Arkham City pre-or

It feels like ages until Batman: Arkham City is due to hit shelves on October 19, and to further excite anticipation/pain Warner Bros have announced an exclusive pre-order package for Australians. What's in the box: the Arkham City Limited Steel Book edition The Batman: Arkham City Limited Steel Book Edition is available to Australia and New Zealand fans only through EB Games, with orders for the limited edition package open now.The bonus content includes, in addition to the game, a limited edition Steel Book Case, Joker Carnival Challenge map DLC, 1970's Batsuit Skin DLC and the Batman Under the Red Hood animated movie, available on Blu-ray for PS3 and DVD for Xbox and PC.Now, back to watching the clock...

2011年12月26日星期一

Serious Sam 3 BFE release date announced

The Serious Sam 3: BFE release date has been announced. The arcade-style shooter will arrive on PC on October 18."We believe Serious Sam 3: BFE is the best Serious Sam game we've ever made," said Davor Hunski, "chief creative guy" at developer Croteam."We've designed a true arcade-style FPS game with the non-stop brutal action the series is known for and our fans have loved for the past decade."The title is available for pre-order on Steam, Get Games and other digital download services with a ten percent discount, plus an additional ten percent off for people who already own a Serious Sam title on Steam. Pre-orders will also net you a timed exclusive Devolver Digital CFO Fork Parker multiplayer avatar for use in-game.Wait, there's more. To celebrate Serious Sam 3: BFE pre-orders getting underway, all Serious Sam HD titles and bundles will be available on Steam at a 66 percent discount with 85 percent off if you pre-order Serious Sam 3: BFE todayThe Serious Sam 3: BFE Digital Serious Edition is also available for pre-order and includes: Serious Sam: First and Second Encounter Classic, Giftable if Already Owned Exclusive Making-Of Serious Sam 3: BFE Video Exclusive Gold Fork Parker and Gold Serious Sam Multiplayer Character Timed Exclusive Brett Sanderson Headless Kamikaze Multiplayer Character Timed Exclusive DLC: Sniper Scope for AS-24 "Devastator" Weapon Complete Collection of High-Res Serious Sam 3: BFE Trailers and Game Videos Official Sound Track Composed by Damjan Mravunac and Undercode Digital Artbook, High-Res Posters and Box ArtHave a look at the latest Serious Sam 3: BFE trailer if you haven't already. Tom Pakinkis

Uncharted 3, Resistance 3 playable in UK

Both Uncharted 3 and Resistance 3 will be playable at massive consumer show GAMEfest in Birmingham this September. Sony has today been named as a headline sponsor of the event, run by UK retailer GAME - joining Microsoft on the show's top billing.All three console manufacturers have now signed up to the consumer show to show their latest games and products. GAMEfest will run from the 16-18 September 2011 at the Birmingham NEC, with the retail chain promising that attendees will be able to "play the most anticipated titles of the year before anyone else"Tickets cost £10 for anyone aged 12 or over and £5 for anyone under 12-years-old. They can be purchased from www.game.co.uk/gamefest.To buy tickets, would-be attendees must own a GAME reward card, which can be grabbed via game.co.uk or any GAME store.Alan Duncan, marketing director for PlayStation said: "We are delighted to support GAMEfest 2011, and thrilled to offer UK consumers the opportunity to be able to get hands-on with our latest line up including the much anticipated Resistance 3 and the sequel to last year's game of the year - Uncharted 3." GAME UK marketing director Anna-Marie Mason said: "With Sony on-board as a headline sponsor, we are confident that our show is going to be a success. We know that attendees want to get hands-on with PlayStation products and we are delighted to bring Sony's key titles to UK consumers at our inaugural event."

Modern Warfare 3 Hardened Edition is $100

The full-fat Hardened Edition of Modern Warfare 3 will set you back $99.99, Activision has confirmed. Confirmation comes after several online retailers seemingly jumped the gun with listings at that very price. The full package will include a year's subscription to the Call of Duty Elite service as well as other bonus content listed through here. With Activision's Call of Duty XP event having taken place this weekend we've got our hands on the game's reinvented multiplayer mode to deliver you our impressions and tons of video. Mike Jackson

Assassin's Creed Revelations Gameplay Fe

,福州担保公司

Assassin's Creed: RevelationsNews (18)Previews (6)ReviewVideos (18)Screenshots (6)Cheats and WalkthroughsAssassin's Creed: RevelationsNews (18)Previews (6)ReviewVideos (18)Screenshots (6)Cheats and WalkthroughsAssassin's Creed: RevelationsNews (16)Previews (6)ReviewVideos (18)Screenshots (6)Cheats and Walkthroughs We got the chance to chat with Alex Amancio,福州担保, the Creative Director of Assassin's Creed: Revelations, about the historical title's gameplay and what we can expect this time around. Amancio discusses bomb crafting, traps, the story behind AC: R, and how his team has managed to bring Constantinople to life. Assassin's Creed: Revelations Gameplay Preview » Assassin's Creed:Revelations is coming out for the PC, PlayStation 3, and Xbox 360 on November 15.

Devil May Cry HD Collection rated by ESRB

Retailers have already posted listings for the Devil May Cry HD Collection and even publisher Capcom has hinted at next-gen paint jobs for the series, but nothing has been made official yet. Now US ratings body the ESRB has added fuel to the fire with official ratings for Devil May Cry, Devil May Cry 2 and Devil May Cry 3: Dante's Awakening.The significant bit? The ratings carry the PS3 and Xbox 360 as platforms.Other than that it's what you'd expect - blood, violence and "suggestive themes". Tom Pakinkis

Report Sony Knew the PSN Leak Was Huge,

,预防近视笔

According to a report from Kyodo News,防近视笔, citing official Japanese government documentation,防近视眼笔, Sony Computer Entertainment knowingly delayed telling the public about the extent of an attack on its PlayStation Network so as not to "bewilder" its customers.The report, submitted to the Japanese government and obtained under a freedom of information request, says that SCE was able to confirm internally on April 25 (American time) that a "fairly large amount of data" had been exposed to hackers. A press release issued the next day, however, only stated that Sony could not "rule out the possibility" that personal information had been compromised.It's also claimed that PlayStation boss Kaz Hirai gave incorrect information in a statement issued on May 1, in which he said Sony didn't learn about the extent of the attack until April 26 (American time), a full day later than the company confirmed matters internally.The official document also says that Sony delayed informing the public of the extent of the breach so as not to "bewilder" its customers, a spokesperson saying "We hadn't figured out (at that time) what kind of data had been leaked. If only passwords and IDs (were breached), they cannot be considered personal information, and so we didn't want to bewilder our customers."While being out by a day seems minor, that discrepancy combined with the gap between what Sony knew internally and what it told people publicly still raises the possibility - and this is why the Japanese government is looking into this - that, as Kyodo News puts it, Sony "deliberately attempted to downplay the seriousness of the situation by not fully disclosing information".Sony knew data breach was massive but withheld full disclosure [Kyodo news, subscription required]

2011年12月22日星期四

Lawsuit Says Sony Laid Off Security Worke

A new lawsuit alleges that Sony fired workers in its network security operations two weeks before a cyberattack brought down the PlayStation Network.Additionally, the suit charges that Sony paid millions to secure sensitive information online—its own corporate secrets. Customer data didn't receive the same level of treatment, says the suit, brought by PSN customers, who seek class action status for their complaint.PlayStation Network was entirely dark for 23 days, from late April to early May, following a crippling cyber attack that exposed millions of customers' private information to hackers. Credit card information is believed to be among the data lost, though that hasn't been confirmed. Sony has offered its account holders free identity theft protection, among other considerations for returning customers.This complaint, filed in federal court in San Diego on Monday, says Sony dismissed "a substantial percentage" of the Sony Online Entertainment workforce, including many from its network operations. The suit cites a confidential witness as the source of that information. The suit says Sony should have known it was it increased risk of attack because it had experienced smaller breaches in the run-up to the April 20 outage.In late April, Sony laid off 205 SOE employees, calling it "a strategic decision to reduce costs and streamline its global workforce." SOE's Denver, Seattle and Tucson offices were closed as a result. No mention was made of network operations in the company's statement at the time.Kotaku has contacted Sony Computer Entertainment America for a response.The case is Cotorreal et al v. Sony Corporation Inc. et al, 11-1369.Sony Laid Off employees Before Data Breach—Lawsuit [Reuters]

Sword 2 Revelations - A Whole New World

By Remko Molenaar (Proxzor), OnRPG Journalist Some if you might have heard of this game before. This game was formerly known as Granado Espada: Sword of the New World. Sword 2: Granado Espada was developed by imcGAMES. Sword 2 has won the Best Graphics award and also Presidential Award for Game of the Year. GamersFirst brings this amazing game to the West with many game enhancements. Set on a mysterious, dangerous continent with a story inspired by Europe’s exploration and conquest of America, Sword 2 is destined to dominate the world of MMORPGs by virtue of its groundbreaking design features, fast-paced gameplay and amazing graphics.Recently Granado Espada: Sword of the New World changed its name to Sword 2: Revelations and provided quite a few much needed features such as a more in-depth crafting system , the Viron Island Area, a new unique playable character, and the ability to have a pet. Sword 2 has a unique feature that lets you multi-character control up to 3 characters at a time. When you start creating your ‘family’ you are allowed to make different characters consisting of the following classes: Fighter, Scout, Wizard, Musketeer and Elementalist. With so many possible combinations it was rare that I felt like a copy of someone else’s family. As you go about your journey, you can unlock new playable characters to increase the diversity of your family. These characters are specialized in different statistics and skills, in order to unlock these characters you have to find them in the game and do the available quests to get the NPC into your team. All characters are assumed to be from the same family and share the same surname. This surname is used to identify a player in the game. Every character I tested brought a unique and enjoyable skill set that made for some very strategic party setups. Though when having fun swapping in multiple characters, remember that each character levels independently so you might have to do some basic grinding to level up a character if you want to utilize them in end game content.When you have created your desired team and have advanced a few levels you notice the skills you have gotten are all on different keys on your keyboard. No matter which one of your 3 characters you have selected to lead, you can all use their skills when you want to. This makes battles feel akin to playing the piano and put my worries to rest that I would have to play 3 MMO characters at once.If you don’t feel like doing normal quests in Sword 2: Revelations you can also visit various dungeons. These dungeons are generally composed of three to five floors with increasingly more difficult challenges to block your progression. In these dungeons there are boxes and barrels that act as monster spawn portals. These items make going AFK nearly impossible as they trigger wave after wave of monsters until destroyed. To keep you guessing, these monster generators are placed randomly on the map each time you enter, so you will be forced to explore a bit to find the source of your foes. In these dungeons there are waypoints or (player chosen) save locations. I found these very convenient since you can warp to a set part of the map with a ward scroll rather than fighting through the entire dungeon in one go. Five locations may be saved initially. And up to five more locations can be purchased from the Bazaar.It is possible to command your characters to do various things. You can choose to do this in a team or separate with the selected character. It is possible to choose from the following commands:Team Summon (F4): The team members are called to the team leader.Assault Mode (CTRL+Click): Attack all the enemies on the route to the point you have clicked. Harvest mode (CTRL+SHIFT+Click): Pick up items while moving to the designated point.Hold Mode (CTRL+H): Characters stop moving and attack approaching monsters.Defend Mode (CTRL+E and space): Automatically engage enemies in battle.When you have accepted a quest it is possible to look at the location in the Quest info tab (ALT+A). There you can see the location of the target you are looking for. In this quest menu map as well as the standard zone map, you are able to move to a target location simply by clicking it. The zone map is very detailed, informing you of available quests, npc locations, and what shops you have access to. In Sword 2 you can also test yourself against other players for one of the greatest challenges in the new world. The limited PvP action I had was enjoyable and all the industry standard types were available. These are the different forms of PvP included: Family vs Family dueling, Clan Wars, Faction vs Faction, Arena Play and GM Tournaments.For a game that is released in 2006, Sword 2 has wonderful graphics. The game is really detailed and the textures are really nice to look at. The game is also well programmed resulting in lower system requirements than one would expect for such a gorgeous game. You should at least have a Pentium 3 processor with 512 MB RAM and a Directx 9.0c supporting Graphics Card. Anyone without these specs probably has an ancient computer, likely made of wood and powered by a hamster. For the rest of us, we can enjoy this beautiful game to our heart’s content!Many items can be crafted in Sword 2, from refined materials to gems to equipment. Equipment can be upgraded through various means. This upgrading system is the standard MMO process involving increasing the number of slots and imbuing gems to given bonus statistics. Once you progress to above level 30 you can begin dabbling in gear enchantments as well. This gives you the option to customize and enhance your gear further without wasting precious slots. With the Revelations expansion, Alchemy, Cooking and Wing Crafting were added into the game to give craftsman even more toys to play with.GamersFirst calls their cash shop the Bazaar. The items for sale include the expected experience and drop chance bonuses. Also available are passes that allow you to access more challenging regions of the world faster than non-paying players are able to. I didn’t find too many items though that would give players a flat strength bonus over their enemies, which is always a good sign.Sword 2: Revelations is a fun game that thrives on its unique 3 character class system. It truly makes this game much more challenging than most MMOs and adds an unbelievable amount of fun factor to the genre. Combined with its beautiful graphics I really had few negatives to say about this game. If I have to quip about something it is various new regions haven’t been translated yet and quests will still be in Korean. I hope GamersFirst pushes to get this fixed as soon as possible because it seems like an easily patchable error in an otherwise flawless game.

L.A. Noire PC Release Date Announced

L.A. NoireNews (60)Previews (6)ReviewVideos (34)Screenshots (122)Cheats and Walkthroughs (66)L.A. NoireNews (61)Previews (6)ReviewVideos (34)Screenshots (122)Cheats and Walkthroughs (67)L.A. NoireNews (11)PreviewsReviewVideos (6)ScreenshotsCheats and Walkthroughs Rockstar just announced that the "Complete Edition" of interactive-fedora-simulator L.A. Noire is coming to PC on November 8, 2011. It will launch on Windows PC, Steam, and OnLive on that date.In addition to the original full game, gamers who purchase L.A. Noire: The Complete Edition will receive a code to access all downloadable add-ons and cases. This includes all previously released DLC from the console versions, including the “Nicholson Electroplating” Arson case, “Reefer Madness” Vice case, “The Consul’s Car” Traffic case, “The Naked City” Vice case and “A Slip of the Tongue” Traffic case. That's more cases than a luggage salesman!Click the "Read More"tag to system specifications. System Specifications: Operating System: Windows 7 / Windows Vista Service Pack 1 / Windows XP Service Pack 3 / OnLive for PC or Mac Processor: Intel Dual Core 2.2GHz to Quad Core 3.2GHz / AMD Dual Core 2.4Ghz to Quad Core 3.2Ghz; RAM: 2GB to 8GB; Hard drive space: 16GB Video Card: NVIDIA GeForce 8600 GT 512MB to NVIDIA GeForce GTX 580 1536MB / Radeon HD 3000 512MB to Radeon HD 6850 1024MB; Sound Card: 100% DirectX 9 Compatible; DVD Drive.PC Users: You need to purchase this when it comes out. L.A. Noire is an amazing game.All of the best people are following Stephen Johnson's twitter feed. Also, email me if you wanna.

2011年12月20日星期二

Report Sony Knew the PSN Leak Was Huge,

According to a report from Kyodo News, citing official Japanese government documentation, Sony Computer Entertainment knowingly delayed telling the public about the extent of an attack on its PlayStation Network so as not to "bewilder" its customers.The report, submitted to the Japanese government and obtained under a freedom of information request, says that SCE was able to confirm internally on April 25 (American time) that a "fairly large amount of data" had been exposed to hackers. A press release issued the next day, however, only stated that Sony could not "rule out the possibility" that personal information had been compromised.It's also claimed that PlayStation boss Kaz Hirai gave incorrect information in a statement issued on May 1, in which he said Sony didn't learn about the extent of the attack until April 26 (American time), a full day later than the company confirmed matters internally.The official document also says that Sony delayed informing the public of the extent of the breach so as not to "bewilder" its customers, a spokesperson saying "We hadn't figured out (at that time) what kind of data had been leaked. If only passwords and IDs (were breached), they cannot be considered personal information, and so we didn't want to bewilder our customers."While being out by a day seems minor, that discrepancy combined with the gap between what Sony knew internally and what it told people publicly still raises the possibility - and this is why the Japanese government is looking into this - that, as Kyodo News puts it, Sony "deliberately attempted to downplay the seriousness of the situation by not fully disclosing information".Sony knew data breach was massive but withheld full disclosure [Kyodo news, subscription required]

Deus Ex Human Revolution launch trailer

Following the wave of Deus Ex: Human Revolution review scores that came yesterday, Square Enix and Eidos have released a launch trailer for the prequel. For our money, Deus Ex: Human Revolution has had one of the most epic, atmospheric trailer campaigns in gaming history.Judging by the review scores the game has been dragging in, the game itself won't disappoint.Have a watch of the trailer and then set your alarm clock for Friday: Watch in HD 1 comment Tom Pakinkis

Gears Of War 3 Horde Mode Pro Tips From

Gears of War 3News (98)Previews (23)ReviewVideos (100)Screenshots (88)Cheats and Walkthroughs When G4 wants to give you pro-tips for Gears of War 3's Horde mode, we go straight to the top. We aren't the most influential video game news source in North Dakota for nothing, people. We spoke to Epic Games' Rod Fergusson for the tips you need to survive.Because we are giving, selfless people, we are not keeping the pro-tips to ourselves, either. Just click the video below to get better at Gears 3. Gears of War 3 Pro Tips: 50 Waves of Horde » If you still haven't purchased Gears of War 3, perhaps our Gears of War 3 review will help you make up your mind.

2011年12月18日星期日

Gorgeous Elder Scrolls V Skyrim screens

Bethesda's released another tasty-looking batch of Elder Scrolls V: Skyrim screens, some of which we've seen before and some of which are new. They all feature imposing looking characters, including elfs, orcs and other races, and most look primed to attack.To see the title in action, check out the first in-game footage, which was released last month.Skyrim's out on November 11. Here's what you'll get in the Collector's Edition. CVG Staff

iPad 2 has 'half the power of consoles' -

id's master of all things technology has sought to beat down misconceptions that iPad 2 is equal to current-gen HD games consoles in performance, saying it has "about half the performance power". He starts off saying how impressively powerful Apple's mobile device have gotten recently, and how that helps developers spend less time on optimisation. "We have an embarrassment of riches when it comes to mobile development," he said (thanks Kotaku). "We have more power than you can afford to take advantage of," he added, explaining however that developers are much more likely to earn their money pouring big budgets into console releases rather than in creating huge iOS games. But while considerably powerful, devices like iPad 2 still aren't quite up there with dedicated games machines yet. "There's been incorrect hyperbole about the power of these devices, where people are saying that they have console-level performance. The iPad 2 has about half the performance power, and that's a ballpark estimate," said Carmack. On a more positive note, he added: "But that does mean that mobile devices coming out, certainly next year, will be flat out more powerful, and they'll probably be powerful enough where you don't even need the hyper-optimizing, that you could do a fairly easy port-over of your technology and assets."iPad 3 has recently been rumoured to feature twice the screen resolution of the iPad 2, which is 2048x1536, which is - in case you're unsure - insanely high for a screen of that size if true. Mike Jackson

Green Lantern #1 Comic Preview - Geoff Jo

DC Universe OnlineNews (57)Previews (13)ReviewVideos (75)Screenshots (228)Cheats and WalkthroughsDC Universe OnlineNews (57)Previews (11)ReviewVideos (73)Screenshots (228)Cheats and Walkthroughs Geoff Johns is a self-admitted Green Lantern freak, and he stopped by G4 to talk about the "Fight for the Light" content coming to DC Universe Online as well as to give us an exclusive Green Lantern #1 comic preview consisting of five pages from the reboot.Johns is one of the powerhouse writers at DC Comics, and is penning Green Lanternduring DC's upcoming massive "New 52" that relaunches all of their 52 titles starting with issue #1, which will contain new and different versions of DC's iconic superheroes. Green Lantern #1 First Look and DC Universe Online DLC »Besides teasing the upcoming Green Lantern DLC for DCUO,Johns talks about the fact that Sinestro appears as the new Green Lantern in this first issue of the reboot, and what that might mean. You can check our exclusive look at the first five pages of Green Lantern #1 from DC's "New 52" written by Johns and featuring artwork from artists Doug Mahnke and Christian Alamy, right after the break. Check out what Sinestro looks like back in the iconic spandex, and see how the Guardians are screwing with things they shouldn't be.

2011年12月15日星期四

Deus Ex Human Revolution launch trailer

Following the wave of Deus Ex: Human Revolution review scores that came yesterday, Square Enix and Eidos have released a launch trailer for the prequel. For our money, Deus Ex: Human Revolution has had one of the most epic, atmospheric trailer campaigns in gaming history.Judging by the review scores the game has been dragging in, the game itself won't disappoint.Have a watch of the trailer and then set your alarm clock for Friday: Watch in HD 1 comment Tom Pakinkis

Minecraft hits 3 million sales

Indie world building hit Minecraft has just hit three million sales, game creator Markus Persson has announced on Twitter. It's a great milestone to reach, particularly considering the game's still in beta. The full game is released later this year for €20, but you can pay €14.95 now and get access to the title in its current unfinished state plus a copy of the full game once it's out.Microsoft revealed at its E3 press conference in June that Minecraft will see an Xbox 360 console exclusive release this winter. The game will feature Kinect support.Minecraft's also coming to iOS and Android, with the Android version launching on Xperia Play first. Tom Ivan

DC Universe Online Free-To-Play Impressio

DC Universe OnlineNews (61)Previews (14)ReviewVideos (78)Screenshots (228)Cheats and WalkthroughsDC Universe OnlineNews (61)Previews (12)ReviewVideos (76)Screenshots (228)Cheats and Walkthroughs DC Universe Online Free-To-Play Preview » Even though it's just barely a year old, DCUniverse Online is about to go through some major changes. The biggest change is easily that the game will be offereing a Free-To-Play option for players. X-Play's Blair Herter sat down with DCComics' Geoff Johns to talk about the upcoming shift and what it means for gamers.Free-To-Play super heroes certainly sounds like a no-brainer to me, but what are you guys thinking?

2011年12月14日星期三

First Brink DLC dated, new screens

The free 'Agents of Change' DLC for Brink will arrive on August 3 on Xbox Live and Steam and the following day on PSN. As long as you download Agents of Change during the first two weeks it becomes available you'll be able to play it for free forever.Achievements and Trophies for the DLC are detailed below. Have a look at the Agents of Change announcement for more details on the DLC.Bethesda's also put out a bunch of new DLC screenshots, which you can see at the bottom of the page.Science Maven: Win Labs as both factions in Campaign Mode50G BronzeTowering Achievement: Win Founders' Tower as both factions in Campaign Mode50G BronzeA Burning Thing: Kill an enemy with a Napalm Grenade20G BronzePyromancer: Kill an enemy with a Pyro Mine20G BronzeRemote Control: Kill an enemy with a UAV20G BronzeMutual Support: Have a Field Regen Unit buff more than 3 players simultaneously30G SilverArk King: Reach Level 2460G Gold

Sledgehammer's 3rd person CoD game 'was c

Sledgehammer Games, the Activision studio formed to take the Call of Duty series in a new direction, has spoken about its initial work on a third person action adventure game in the series and its subsequent switch to co-developing Modern Warfare 3 with Infinity Ward. "We came on board to make a third person action adventure game in the Call of Duty franchise and we were working on it for about six months," Sledgehammer CEO Glen Schofield told GameSpot.Head of studio development Michael Condrey added: "We had about six to eight months on that and put a prototype together that was pretty compelling and it looked really good."[Then] we had the opportunity to work on the biggest thing in the industry with a developer in Infinity Ward that has demonstrated that they know how to do exceptional software. It was an opportunity we couldn't miss."There are a lot of people on the team who have worked on Call of Duty before, on first-person shooters before, so there's a lot of built-in knowledge about the first-person shooter genre and a lot of passionate gamers," Condrey said. "There are guys on the floor who are on their tenth prestige in Black Ops. So it was a nice marriage of experience in the genre and sort of fan desire to work on this franchise."Modern Warfare 3 is out on November 8. Earlier today, Activision launched the debut multiplayer trailer for the game. Tom Ivan

New Halo toys arrive in time for 10th ann

Halo is ten years old and, to mark the occasion, a new line of Halo action figures and toys will be hitting shelves this month. Before the end of September toy firm Mega Bloks will be releasing Series 3 Micro Action Figures, along with 'brick-style' vehicles and structures. Prices will range from pocket change (£1.99 Hero Figure Packs) up to more sizable offerings (£169.99 Halo UNSC Firebase) for the more Halo-obsessed of us. These arrive just ahead of Halo: Combat Evolved Anniversary, an Xbox 360 update of the original Halo, which goes on sale September 15. Extra goodies are on offer to those who pre-order it, so don't faff. Mike Jackson

2011年12月13日星期二

Crysis 2, Portal 2 and Dead Space 2 are m

EA has announced impressive sales figures for a number of sequels released this year. Portal 2, Dead Space 2 and Dragon Age 2 have all surpassed two million sales, while Crysis 2 has hit three million.Meanwhile, FIFA 11 sales, including digital and mobile downloads, are closing in on 15 million units, while Battlefield: Bad Company 2 has sold over nine million copies.EA said last night that it has seen record pre-orders for upcoming titles Battlefield 3 and Star Wars: The Old Republic.

Sony PlayStation tablets dated, priced

Sony has announced launch timing and pricing details for its two PlayStation certified Sony Tablets. "Optimised for rich media entertainment" and coming in three models starting at £399, the single-screen Sony Tablet S features a 9.4 inch touchscreen display with 1GB RAM, up to 32GB storage, infra-red remote control, Wi-Fi and optional 3D. The Wi-Fi version launches in September and the 3G model in November."Geared for mobile communication entertainment" with a folding design and dual 5.5 inch touchscreen displays, Sony Tablet P will arrive in November for £499.00. It offers 512MB RAM, 4GB of on-board storage, Wi-Fi and 3G connectivity and is foldable to achieve dimensions of 79x180x26mm "to fit in a pocket".First revealed in April, the tablets boast NVIDIA Tegra 2 mobile processors, front and rear facing cameras for picture and video capture, with Wi-Fi only models running on Android 3.1, which will be upgradable to Android 3.2, and Wi-Fi/3G models powered by Android 3.2.Like Xperia Play, the tablets will enable users to download PSone titles, as well as games from the Android Market. They'll also offer TV, movie and music content from the rebranded Video Unlimited and Music Unlimited services. Tom Ivan

PSN maintenance tomorrow

The PlayStation Network is to undergo maintenance tomorrow, Thursday September 8, between 5pm and 11pm UK time. During that period PlayStation Store, account registration and account management services will be unavailable.If you are already signed in before the beginning of the maintenance, you should be able to remain signed in and continue with your gaming session. Trey to sign in after the work begins and you'll be presented with a maintenance notification page.Sony said earlier this week it was surprised by the level of audience engagement with PSN following April's cyber attack on the service. Tom Ivan

2011年12月12日星期一

Free 3DS NES games getting multiplayer up

Nintendo has revealed that the downloadable NES games to be offered free to existing 3DS owners as part of the company's Ambassador program will include "additional features such as multiplayer simultaneous play". Nintendo set up the 3DS Ambassador program to keep existing 3DS owners happy after it announced last week that it will slash almost a third off the console's price next month - less than six months after its launch. Existing owners just need to log onto the eShop before August 12 to qualify, and from September 1 they will be able to download 10 NES games and 10 GBA games for free. Nintendo has clarified what it meant in the original press when it said that 'updated' versions would be released later in the year that Ambassadors can download at no extra cost. First up, it's not 3D visuals. "These will be 2D games. They are not 3D Classics," said Nintendo, before going on to reveal: "When the NES games become available to the general public later this year, they will include additional features such as multiplayer simultaneous play. Ambassadors will then be able to download those updated version at no cost."Nintendo refused to comment further on how long the downloads would be available for, or what the full list of titles will be, but with games like Super Mario Bros., Donkey Kong Jr., Balloon Fight, Ice Climber and The Legend of Zelda on NES, and Yoshi's Island: Super Mario Advance 3, Mario Kart: Super Circuit, Metroid Fusion, WarioWare, Inc.: Minigame Mania and Mario vs. Donkey Kong on GBA confirmed, you'll want to get on it quick.

PC CHART Deus Ex Human Revolution unfaz

Square Enix's Deus Ex: Human Revolution takes the top spot on the UK PC sales chart for the second week running. Below it there are very few changes from last week - The Sims 3: Generations, The Sims 3, Football Manager 2011 and The Sims Medieval all hold their ground at No.2, No.3, No.4 and No.5 respectively.The little activity there is on this week's chart comes courtesy of Blizzard's World of Warcraft: Cataclysm, which moves up one place to No.6, making room for The Sims Medieval: Pirates and Nobles to debut at No.7.The Sims 3: Late Night, StarCraft 2: Wings of Liberty and Portal 2 round off the top ten.Here's the full top ten for the week ended September 3:01. Deus Ex: Human Revolution (Square Enix)02. The Sims 3: Generations (EA)03. The Sims 3 (EA)04. Football Manager 2011 (Sega)05. The Sims Medieval (EA)06. World of Warcraft: Cataclysm (Blizzard)07. The Sims Medieval: Pirates and Nobles (EA)08. The Sims 3: Late Night (EA)09. StarCraft 2: Wings of Liberty (Blizzard)10. Portal 2 (Valve)Check out the official UK All Formats games chart here.Leisure software charts compiled by Chart Track, (C)2011 UKIE Ltd Tamoor Hussain

Monthly 3DS sales more than double in Jap

Japanese 3DS sales hit 384,000 units in August, 2.6 times the system's July total. That's according to figures from Enterbrain (via Andriasang), which pegs August as the second-best month on record for 3DS, the console having sold 430,000 units in March following its late-February launch.The portable has topped Japan's weekly hardware sales chart since its price was reduced from 25,000 to 15,000 on August 11.Nintendo is to hold a "3DS new product announcement conference" on September 13 ahead of the Tokyo Game Show. Tom Ivan

2011年12月11日星期日

Assassin's Creed Revelations Interview -

Assassin's Creed: RevelationsNews (17)Previews (6)ReviewVideos (18)Screenshots (6)Cheats and WalkthroughsAssassin's Creed: RevelationsNews (17)Previews (6)ReviewVideos (18)Screenshots (6)Cheats and WalkthroughsAssassin's Creed: RevelationsNews (15)Previews (6)ReviewVideos (18)Screenshots (6)Cheats and Walkthroughs Assassin's Creed: BrotherhoodNews (40)Previews (10)ReviewVideos (59)Screenshots (22)Cheats and Walkthroughs (87)Assassin's Creed: BrotherhoodNews (46)Previews (10)ReviewVideos (60)Screenshots (22)Cheats and Walkthroughs (88)Assassin's Creed: BrotherhoodNews (36)Previews (10)ReviewVideos (58)Screenshots (22)Cheats and Walkthroughs Assassin's Creed Revelations Mission Design Director, Falko Poiker, spoke with us at Gamescom about some of the ways AC:R has changed since Brotherhood. Revelations is the final game to deal with Altair and Ezio, so expect tons of questions to be answered. Assassin's Creed: Revelations Interview From Gamescom 2011 » Assassin's Creed: Revelations will be released on November 15, 2011.

Deus Ex secret 'special message' teased

Square Enix has posted a mysterious "special message" in Deus Ex: Human Revolution, sparking speculation that a DLC announcement for the UK number one could be imminent. Deus Ex players were alerted to the message via the shooter-RPG's in-game ticker, which this weekend displayed the words: "Human Revolutions -- Special Message Incoming / Be Ready / 2200 GMT 29 Aug."Now the "special message" has arrived. And we haven't a Scooby what on earth it's all about.Here it is (via Shack News):okM8-+Ds4Dui?lMh$Mzvm14SBqe7;G.l6=u74b?mkh-45Ki60d+98XBpCku75 - / ! f / f q / x c / q y / d 3 / ? x / t $ / j #Anyone care to help? No? Well in the meantime let us know what you think of the game so far in this comments thread. We'll let you know when someone deciphers this. Andy Robinson

3D support for 'PSP Remaster' games possi

Sony has said that adding 3D support to PSP games played on PSP via its new 'PSP Remaster' program is easy and may be supported in future.The Remaster Program, announced in May, will see PSP games remade for PS3 with added HD visuals and save-game transferring support - essentially letting you choose to play your games on the big or small screen. Teiji Yutaka, a developer on the project, told Famitsu magazine: "There's a group within the Software Solutions department that specializes in 3D graphics," adding, "When they first saw the Remaster project, they suggested that they might be able to insert 3D graphics inside there." According to Yutaka, they did it and it was a piece of cake. "They managed to implement it with hardly any hit to performance and processing speed at all, and I don't think that would've been possible without the processing power of the PS3," he said. Colleague Tadayasu Hakamatani chimed in: "There wasn't much rejiggering we had to do to make 3D work, but some games need to be reworked because the way they're programmed prevent them from working in 3D out of the box. It's possible to add 3D graphical information to games via the PSP Engine OS, though, so support can be added without a lot of extra burden."The first PSP Remaster-enabled game is Monster Hunter Portable 3rd HD Ver., which hits Japanese shop shelves on August 25.

2011年12月9日星期五

EA 'relaxed' about heavy demand on Old Re

In light of record pre-orders for Star Wars: The Old Republic, EA has assured investors and analysts it has the capacity to ensure a smooth launch period for Star Wars: The Old Republic. EA Games Label boss Frank Gibeau said on an earnings call last night: "We've got a very aggressive plan to be able to scale multiple millions of users coming into the Star Wars franchise and service this fall. We're looking at pre-order campaigns and telemetry coming in from retail as well as online to get a sense of the overall base, and it's very strong."We're pretty relaxed about what we're going to be able to achieve there," he added (via Seeking Alpha). "We'll be able to scale up and light up new servers on a fairly quick basis. And we've got a plan to do that over the months following ship, and we have a lot of capacity built into that."So far EA has only confirmed a holiday 2011 launch for the BioWare MMO, and Gibeau said we're unlikely to get a solid release date for at least another month."As we get through the bulk of the summer, we're going to be ramping up our beta campaign. And by the time to get around September, we'll be in a position to be able to really call the ball and give you the hard ship date."

Dragon Nest The Start of a Revolution

By Thomas vonWolffradt (SomePlatypus), OnRPG Tech WizardCo-Written by Darren Henderson (DizzyPW), OnRPG Editor-in-ChiefNow it's rare that I go out of my way to spend 30 hours in a game to write up a game review. Normally these time intensive projects are given out to one of OnRPG's writing staff to do over the course of a month. However, in Dragon Nest I see the potential of a new way to play MMOs that prior to it has never been fully perfected. Dragon Nest represents the beginning of a new horizon in MMO gaming in which MMORPG fans and action console players can unite under one banner of gaming greatness. And since many of its brethren in the action revolution are still quite some development time away from release, Dragon Nest gives us an opportunity to experience the future of MMO gaming today!Dragon Nest takes place in a world that has been ravaged by war many years ago and has just recently reestablished peace. Although everything seems calm on the surface, a hidden war rages in the shadows between the Dragons and their Cultists and a small group of freedom fighters known as the Adventurer's Guild. Though the Adventurer's Guild is nearly powerless against the Dragon Cultists, an ancient elf with a bad attitude named Argenta stands alone as the only warrior with the power to prevent their aims. That is, until you enter the fray! Now you must enter an uneasy alliance with Argenta to save a descendant of the ancients from the clutches of the Dragons.There are currently four starting classes you can choose from. In terms of PvE prowess, they are all virtually equal and yet specialized enough to make each unique and fun to try. At level 15 you are able to take a test to unlock your second class upgrade and further specialize yourself into one of 8 total classes.Sorceress: These AoE masters bring immense pain to the battlefield but require meticulous timing and aim to do so effectively. Some of their long channeling times with long cooldowns make it important that they have protection so as not to waste their potential. At level 15 they may become Elementalists or Mystics. Elementalists specialize in harmful status effects like slow and wield unimaginable destructive AoE power. Mystics can follow the path of light or darkness, gaining insane armor piercing damage and gravity controlling AoE spells that can decimate an entire battlefield in one spell.Cleric: This isn't your dad's cleric. Clerics in Dragon Nest have a nasty bite in addition to their support magic. They fight on the front line with weapons like maces, dealing holy light magic that stuns their hapless foes into submission. Those who go the path of the Paladin will become nearly invincible tanks that sacrifice some of their support status in exchange for rendering enemies useless in battle. Priests on the other hand take support spells to an entirely new level, making their allies invulnerable and bringing massive AoE holy magic down around the battlefield.Archer: Archers are medium to long range dps that are effective at sweeping the enemy off their feet. While also specializing in AoE damage, theirs tends to be higher damage than mages but with a smaller range of effect. At level 15 they can follow the path of a Sharpshooter or Acrobat. Sharpshooters gain immense mobility, range, and are one of the most active classes in the game for attacking an enemy while in mid-air. Acrobats abandon their range safety and instead become a localized whirlwind of damage, knock ups, and knock backs.Warrior: What warriors lack in damage, they make up for with impressive comboing abilities. They can run, dodge, roll, and slam to keep on top of an opponent until they die. Though restricted to only melee weapons, said melee weapons have such large hit areas that you practically can't miss. Mercenaries are the most heavily armored character in the game, specializing in one-on-one confrontations in which they simply outlast any opponent blow for blow. Those seeking more active combat can follow the path of the Swordsman, engaging in long damaging combo attacks that are nearly impossible to break free from. At higher levels, Swordsmen can also learn wide sweeping AoE skills to give them range damage as well.The world of Dragon Nest is broken down in a similar fashion to another action game published by Nexon called Vindictus. In hub towns you learn about the story, adjust and enhance gear, pick up quests, and learn skills. Then you set out, alone or in groups of up to 4, into the instanced outer world in which you can pick up further quests, break down gear into crafting material, and select instanced dungeons and difficulty settings.The dungeons themselves start out simple and then grow progressively more challenging. Simple run and stab goblins eventually lead to sword and board goblins that will actively blow against attacks. Slow casting lightning mages eventually become fast teleporting massive AoE casting ice mages that can really ruin your day should you fail to dodge a single spell combo. And then in the expansion, Saint's Haven, you will face fire mages that bring a whole new meaning to the term DoT.So what makes this all so revolutionary? It's 100% based on your reaction speed, knowledge of your character's skills, and aiming every attack FPS style. Every class is provided enough utility to get through just about any situation thrown at them, assuming you know your class well enough to do so. Acrobats with fast reactions can jump and roll through a barrage of spells to disable the caster. Mystics can hold off legions of goblins with a few well placed gravity wells. Mercenaries can stand toe to toe with heavily armored ogres and break their defenses with a few well placed rolls and axe slams. Or you can get your face smashed in after a 5 second duration of enemy combos that leave you sitting in the corner frantically drinking potions.Where this system of combat really shines in the boss battles. Some of the best designed bosses can usually fly or teleport, have unique defensive abilities, and are able to smash your attempt to combo them apart with strong AoE skills. A gargoyle you face early on will zoom around the map, constantly summoning goblin minions to delay you. After shooting blasts of homing energy orbs he can land and turn into stone, increasing his defense infinitely and rapidly regaining hp until you stun him out of the stance. A later boss hovers over the arena out of reach and sprays the battlefield with poisonous stingers. Just as you think you've dodged them all he slams down on top of you dealing massive damage, forcing you to divide your attention between dodging darts and timing a jump to get out of the combo alive. I can honestly say I have never had so much fun fighting bosses in an MMO, and even in console games bosses were rarely as exciting as this.A downside to Dragon Nest that I have seen all too often on the forums is people who claim 'I got bored and quit at level 2x.' Even with a game as fun as this, inevitable boredom will always set in for some people. Oh wait that never happened to me because I played with my friend DizzyPW every time. If you aren't playing Dragon Nest with a friend, you are depriving yourself greatly of the true experience Dragon Nest has to offer.By teaming up with friends, not only do you have someone to share the experience with, you can take on the harder challenges in Dragon Nest much earlier. There is just an insane thrill taking on Abyss mode dungeons with your friend when you are level 19 and 18 and the recommended difficulty is four level 21s. Teamwork is put to the test as you constantly rescue each other from hordes of enemies, and set up ultimate team combo attacks to devastate a legion of monsters with a 500 hit combo. Our best example was our Mystic Acrobat team. DizzyPW would roll-jump into a group of 40 monsters and hit Marionette to shoot out a string of arrows that pulls enemies towards him. I would then cover the ground with poison and begin opening up a massive gravity well above DizzyPW as he danced around the legion of mobs.Once the gravity well opened I would blow all my cooldowns launching every magic spell in my possession as the enemy's were pulled into a central point. DizzyPW would blast then with a fan shaped archer skill and then proceed to bounce on top of the heads of enemies, culminating in the extremely powerful Acrobat skill 'Eagle Dive' in which he flies to earth at maximum speed dealing huge damage figures to all in the area upon landing. Seeing the ground covered with a legion of loot where a legion of zombies formerly stumbled is intensely satisfying.Besides the intangible satisfaction from zombie hunting with a friend, there are also many benefits offered for teaming up. The most particularly important is the PWR system. PWR is a system that allows casual players to not fall as far behind hardcore players by giving you experience bonuses for the first few dungeons you run in a day. If you team up with friends and run multiple dungeons successfully in a row, the game gives you discounts on how much PWR is spent on each dungeon run to keep you going at this bonus level longer. Also players running Abyss mode will only have to spend one key to unlock the bunny chest at the end, providing very useful goodies such as NPC gifts.This game goes beyond the call of duty to give players tons of things to keep them occupied. Every dungeon has a dozen or more achievements to be obtained, some giving titles with special stat bonuses. In addition billboards reside outside every dungeon to give players additional challenges (and rewards) for performing certain actions like collecting skulls from graves. An addicting side quest exists in which you can make friends with NPCs and improve relations by running quests or giving gifts to them. Eventually the NPCs will start to give you gifts back to help with your equipment strengthening. Also by befriending NPCs you gain faction points with one of three groups that can later be traded for all kinds of goodies in Saint's Haven. Various recipes exist for mixing lesser gifts you obtain to make greater gifts as well, and it really adds some flavor to the side quest when you have an item that two NPCs both love and you have to decide who to befriend and who to ignore.A circus also exists in which you and your friends can take part in crazy mini-game events to earn tickets. Some notably fun ones include a treasure hunt in which you and your friends are locked in separate rooms and must battle until united in the main room to face a super boss. Another epic circus event is the Goblarta Goblins in which Xerxes orders you to destroy the 300 Goblarta goblins in an arena style death match! DizzyPW is working on bringing a video of this epic event to OnRPG in the near future.Most MMOs would consider this enough for a launch title. Dragon Nest pushes the envelope further. You can take part in the arena to face other players in PvP battles or the Temple of Darkness where you team up with 3 friends to face an endless gauntlet of increasingly strong monsters, with prizes waiting for the heartiest of adventurers.I wouldn't be able to talk about Dragon Nest without mentioning the arena, considering this game won E3 2011's best PvP award. Personally I have some gripes to say about the arena.At E3 things were fantastic because it was essentially a LAN party, and when everyone shares the same ping the PvP in Dragon Nest is tough to beat. Each class is really well balanced at most levels, and artificially increased defense and HP helps prevent people who cash shopped to power or hardcore power levelers from dominating the game too heavily. Team PvP is especially fun because, as explained earlier with the Mystic Acrobat super combo, you can really perform some impressive combos on your hapless foes. Also in team PvP certain classes like the Mystic and Priest become much more viable as they require teammates to effectively unleash some of their greater attacks.Now enter the officially sanctioned ladder matches, that are fought only on a one-on-one basis. In this situation the paladin and swordsman classes hands down destroy almost any opponent with their superior combo abilities, endless knockdowns, and overpowered stuns. This only gets worse when you introduce ping issues and classes like Mystics and Acrobats with hard to land attacks are aiming at a shadow of where an enemy actually is. The swordsman and mercenaries especially have such large hit targets with their melee swings and fast movement speed that you will often begin to fly through the air from the opening of a combo attack long before the actual melee fighter is visually within range to harm you. Not to mention you better bring some heavy hitting skills if you even think you are going to stun these opponents as they charge haphazardly through a barrage of fire with little care for the tiny amounts of damage it inflicts.As such I recommend players stick with the team battles. As long as you have a teammate to interrupt, endless combo attacks aren't possible. With more targets on the battlefield, you will also have an easier time of landing attacks, and the fun factor increases for support classes as well. Best of all is you still earn medals from non-ladder matches that are used to upgrade weapons with special enhancements!Dragon Nest has so many nuances going for it that it's impossible to sum all its parts up in a single review. I will just mention that the crafting system is quite in-depth and will ensure players spend hours in every part of the game to build the greatest weapons and armor possible. Even after 30 hours in the game I'm still discovering new features like this and at level 25 there is plenty more to be seen in this game.Graphics are simple enough and customizable enough that almost anyone should be able to experience the joys of this game. The cutscenes, side quests, and main quests are also some of the best written in MMO history and should keep all but the most hardcore power levelers delayed a bit to read through them. The cash shop doesn't present too much of a power gap to players though I would recommend picking up some inventory and bank expansion slots before anything else or you will go mad trying to manage all the nick knacks you pick up in this game. If you are one of the few that haven't experienced Dragon Nest yet, then grab a friend (or three), divvy up the class selection, and get to cracking some Dragon Cultist skulls!Graphics – 3 (Watered down character models are balanced by impressive spell effects) Controls – 5 (For a front runner in the action MMO genre, Dragon Nest controls flawlessly) Features – 5 (I never felt wanting for more things to do in this game) Customization – 4 (While graphical customization is minimal, skill trees and armor crafting balance things nicely) Community – 4 (While I didn't talk with the community much, there always seemed to be things going on around me)

Fallen Earth F2P Interview

By Bryan King (Bryan), OnRPG JournalistThe competition in the F2P MMO industry just got a little bit hotter (or should I say, deadlier? Haha.. ha… *clears throat*), with the F2P transition of Fallen Earth. Originally developed by a section of the Icarus Studios team (now incorporated under GamersFirst’s Reloaded Productions), Fallen Earth provides players with a post-apocalyptic world with a mass variety of weapons, vehicles, and powers under their control. I had the chance to sit down with Joseph Willmon, associate games director for GamersFirst and Marie Croall, lead designer of Fallen Earth to speak about Fallen Earth’s transition to F2P, upcoming content, and the state of the game past, present, and future. Marie Croall: I’m the Lead Designer for Reloaded Productions, Cary. I’ve been the Lead Designer for Fallen Earth since its days with Icarus, and continue to be in-charge of all game development, features, gameplay, and source materials.Joseph Willmon: I’m the Associate Game Director for GamersFirst, and among many other job duties I’m responsible for the smooth integration of Fallen Earth into our Free2Play game catalogue. I also work very closely Marie and her team on game balance, fair monetization, and community relations.Marie Croall: Sure. Fallen Earth is a post-apocalyptic sandbox MMO. Players take on the role of a clone in the year 2156 struggling to survive in a world ravaged by a global pandemic and nuclear war. The game features a class-free system and a completely open-world environment of more than 1,000 square kilometers. Because the game uses a skills rather than levels, there are near-infinite choices to mix skills, attributes, and mutations. More than 95 percent of the game’s items, armor, weapons and transportation are player-crafted. The game also has a unique FPS/MMO hybrid combat system that is one-of-a-kind in the MMO landscape.Joseph Willmon: The community response was pretty welcoming, actually. True, there was a brief moment of anxiety between the announcement of Free2Play and when we actually revealed the details of how the monetization would be handled, but that’s to be expected with such a large change. Once we put up the details of the new ways Premium Subscriptions would be handled, the conversation sort of moved on past the payment model and just got right back to talking about the game!Regarding how the change in business model came about, we’re always looking for opportunities to find gameplay-rich, community driven games like Fallen Earth. When we started talking to Icarus about a possible partnership to help off-load their overhead costs, we ended up diving deep into the game and really liked what we saw. The talks naturally progressed to acquisition, and evolving the business model to Free2Play, which we have a ton of experience with but which is only now starting to enjoy popularity.Marie Croall: Anyone who’s ever played Fallen Earth can tell you that it’s a unique and fun experience. And while the traditional MMO subscription model did get us a great, small hard-core audience, the facts are that we couldn’t get enough players past the cost of the game to populate the world. The world is so huge that the game really thrives with a large-volume audience. GamersFirst has the experience in the Free2Play market and wanted the title, so here we are!Joseph Willmon: Sure. The details of the Premium Subscriptions can be found at our website (http://www.gamersfirst.com/fallenearth/?q=premium-subscriptions,) but here’s the breakdown: We have one free rank (Scavenger) and three subscription ranks named Survivalist, Wastelander and Commander. As with all GamersFirst titles, free players are not restricted on content or levels; they can go everywhere and do everything, including joining and creating clans, trading, using the auction house and mail system, travel the whole map, do all quests, and run all instances. There is a limit on how much in-game currency (chips) a player who has never paid can amass (to limit gold farming; this goes away if you ever pay), and an eight hour per-day crafting limit. All three levels of the subscriptions open these up and provide quality of life upgrades, such as more character slots, faster experience gains, faster crafting, faster harvesting, more Veteran Reward Points, faction reputation gains and the like. The top subscription tier, the Commander, also comes with a cool feature call the Commander Aura.We’re also planning on mirroring items found in the marketplace on in-game Reward Merchants as well, so if you have a subscription you can pick some of these items up in the game without having to spend additional money.Marie Croall: Yeah, the Commander Aura is really cool. It extends some of the Commander’s in-game benefits to everyone in the Commander’s group, including free players. The Aura stacks with other Commanders in the group, so if you have, say, three Commanders in a group, then you’ll see a 15 percent increase on all the stats a Premium Subscription increases (EXP gain, faction gain, etc). This is especially beneficial to groups of players who have friends who can’t afford a subscription, since they can effectively subsidize their free friends’ experience.Joseph Willmon: Paying players support the game for everyone, and we wanted to find a literal way to project this into the game. The players that go for Commander are the ones who are going out of their way to take care of their friends and allies; these are the same players that pay for Vent servers, host websites, or rent clan-servers in FPSes. As we work to make the game successful and further development without resorting to selling things that trade on the gameplay value, it seemed obvious to allow these players the opportunity to help us and their friends out at the same time.Marie Croall: Kind of a lot, now that I think about it! We’ve updated the new player experience to reduce the sort of dizzying-confusion that can result in starting out in a sandbox MMO, guiding new players to important questlines and learning valuable skills to survive in the wasteland. With July’s Alpha County expansion we raised the level cap to 55, introduced new skill-lines and abilities, new enemies, quests, and added a whole new section for players to quest and discover. Then there’s Fast Travel – a way to unlock travel waypoints to help navigate Fallen Earth’s massive world—unlockable Wardrobe slots that let players customize their appearance, and Progress Towns, which are towns that players must capture and hold from waves of hostile NPCs, building up defenses and extending the passive benefits the towns offer. It’s sort of like bringing the raid to the player, rather than sending the player to the raid. Of course there’s the new Chopper and the upcoming World Event system.Marie Croall: More supportive than not! We are doing some pretty extensive updates to fundamental gameplay systems players have gotten used to, so there’s some apprehension, but they’re updates that ultimately make the game more awesome by several orders of magnitude. It’s fantastic watching the realization set in that these changes help make Fallen Earth more of a virtual world than a standard linear MMO, and seeing how excited players are getting about that.Marie Croall: The World Event system is us making good on our goal of making Fallen Earth the premiere Free2Play sandbox MMO. World Events are dynamically generated events that happen at random all around the world, offering players who participate the opportunity to not only experience more of the world of Fallen Earth, but learn helpful skills, earn chips, and gain valuable, rare resources. World Events come in all sorts of different flavors, so there’s stuff there for PvP players, PvE players, crafters, and roleplayers. We’re keeping sort of quiet about what the actual events are because we want everyone to feel that rush of exploring something new, but as they happen you’ll definitely start to hear about them! Joseph Willmon: I also want to point out that this system is not just for higher levels. By making the game more sandboxy, we’re adding in new systems that everyone can enjoy rather than just layering content onto the end of the game. There’s a lot of great stuff here, and when you see your first World Event pop up on the map, you should definitely go check it out!Marie Croall: The short answer is yes, absolutely; our core focus with the transition to Free2Play is introducing more reasons for players to both compete and cooperate. We are currently working on Faction Territory Control, geared specifically toward letting PvP players capture and hold territory, paving the way for PvE players to exploit the controlled territory. There’s more coming, of course, but this is a huge step in that direction.Marie Croall: We’re always looking for way to draw the RP fan base into every feature we do. We want every player to feel the same immersion that the RPers bring to the community. Part of the incentive behind releasing the new unlockable Wardrobe Slots was to allow players to customize their appearance to be in accord with the character they want to roleplay as, extending that feeling to everyone in the wasteland.Joseph Willmon: Like I mentioned before, we’re not segregating our free players from Premium subscribers, and we’re not limiting them with level caps. We looked carefully at what options we had available to us when creating the subscriptions, and ended-up focusing on things like crafting, leveling – things that make life easier for subscribers rather than just giving direct combat advantages. We’re not offering weapons, armor, resources, or crafted goods on our cash shop, so that’s the main pillar of our paid vs. unpaid balance. Additionally, as mentioned above, since players who opt for the Commander Premium Subscription route can project some of their benefits onto others, it’s still possible to get a leg up without having to pay anything.Marie Croall: Joe pretty much nailed it. We’ve worked every heard of the last two years to create a game where almost everything is put in the hands of the player, and we’re extremely careful not to mess that up with the change to Free2Play.Marie Croall: Rather than one or two single features, I think what separates fallen earth is how everything is put together. We have a large open world for players to truly find their niche in. Joseph Willmon: Man, so much! What other Free2Play game has twitch-based third-person combat in a massive seamless world with the ability to craft everything while giving you the opportunity to really define your character from stats to appearance? That was a mouthful, but you get the point!Marie Croall: It would be impossible for me to pick one! Although in game I do find myself harvesting and crafting more than anything else. I love being able to make everything I need to get by, from food to ammo. Joseph Willmon: As someone who has always been into the post-apocalypse setting, for all of Fallen Earth’s awesome systems, I’m a huge fan of the world and the writing. Marie’s team really nailed it here, and I get a huge kick out of making my way through the various settlements and towns, meeting these new personalities and getting caught up in their unique storylines. My favorite NPC is this military guy with a crew cut and armor who gives out Enforcer missions. When you talk to him he says out loud “I give out more missions before 9 am than most people do all day.” Then there was the time I accidentally ran into the Chupacabras…Joseph Willmon: If you’re a vet, definitely come back and check out your Chopper! The world feels so much more alive now than it ever has before, and if you, like me, appreciate Fallen Earth for the opportunity to participate in this living, breathing post-apocalypse, well…we’re waiting to welcome you home!Marie Croall: The chopper is really cool, but new players have so much to experience that you just don’t find in other games. Ever had a cockroach for a pet? Put an ATV together with your bare hands? Tested dangerous new medications on unwitting specimens? Protected a town from raiders with your group? Explored a junk castle? Strapped a bomb to an ATV and driven into the heart of the Hoover dam just to make a statement? All of this is and more is waiting for you to check it out!Marie Croall: Beyond Faction Territory Control, I can’t really get into specifics. I can say that we’ll look to make the crafting and harvesting of materials more interesting or…. industrial I guess. We also are planning more PvP content and continue on our idea of making PvP and factions affect the world in more dramatic ways. I really can’t get into details because PR has installed kill-switches into our collars if we say too much!Marie Croall: I suggest you try it out; it’s free after all! Joseph Willmon: What she said!OnRPG: Thank you so much for your time! If you want to find other players to join you in your wasteland trials, be sure to check out OnRPG's active forum thread to share your IGN and meet up with other members of our community.

2011年12月8日星期四

L.A. Noire PC Release Date Announced

L.A. NoireNews (60)Previews (6)ReviewVideos (34)Screenshots (122)Cheats and Walkthroughs (66)L.A. NoireNews (61)Previews (6)ReviewVideos (34)Screenshots (122)Cheats and Walkthroughs (67)L.A. NoireNews (11)PreviewsReviewVideos (6)ScreenshotsCheats and Walkthroughs Rockstar just announced that the "Complete Edition" of interactive-fedora-simulator L.A. Noire is coming to PC on November 8, 2011. It will launch on Windows PC, Steam, and OnLive on that date.In addition to the original full game, gamers who purchase L.A. Noire: The Complete Edition will receive a code to access all downloadable add-ons and cases. This includes all previously released DLC from the console versions, including the “Nicholson Electroplating” Arson case, “Reefer Madness” Vice case, “The Consul’s Car” Traffic case, “The Naked City” Vice case and “A Slip of the Tongue” Traffic case. That's more cases than a luggage salesman!Click the "Read More"tag to system specifications. System Specifications: Operating System: Windows 7 / Windows Vista Service Pack 1 / Windows XP Service Pack 3 / OnLive for PC or Mac Processor: Intel Dual Core 2.2GHz to Quad Core 3.2GHz / AMD Dual Core 2.4Ghz to Quad Core 3.2Ghz; RAM: 2GB to 8GB; Hard drive space: 16GB Video Card: NVIDIA GeForce 8600 GT 512MB to NVIDIA GeForce GTX 580 1536MB / Radeon HD 3000 512MB to Radeon HD 6850 1024MB; Sound Card: 100% DirectX 9 Compatible; DVD Drive.PC Users: You need to purchase this when it comes out. L.A. Noire is an amazing game.All of the best people are following Stephen Johnson's twitter feed. Also, email me if you wanna.

DC Universe 'Fight for the Light' Green L

Sony Online Entertainment has confirmed that DC Universe Online players will get the 'Fight for the Light' on September 6 - and it's free. At least, it will be "to all active DC Universe Online subscribers in the U.S." says SOE. Where that leaves EU customers is unclear. The pack was originally announced in July to cost $9.99 (or about seven quid), but SOE says it's lobbing the DLC, which stars Green Lantern, to active subscribers for free "as a way to thank its loyal players"."Introducing DC Comics legend The Green Lantern and the game's seventh power set (Light), the "Fight for the Light" pack allows players to join the Green Lantern Corps or Sinestro Corps as reservist members while helping to restore balance to the universe," explains SOE."Along with interactions with Green Lantern based favorites and foes, players will be launched into multiple action-packed scenarios, including an epic battle for control in S.T.A.R. Labs, a light-to-light showdown with the Red Lantern Corps in Coast City, and chaotic prison break at Sciencells Prison."A more detailed breakdown of the new gameplay scenarios added is through here. Mike Jackson

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