Infinity Ward public face / creative strategist Robert Bowling has already admitted plans to purchase Battlefield 3 later this year, and a hands-on session with the game's multiplayer at Gamescom last week appears to have done nothing to dampen his enthusiasm for the Modern Warfare 3 rival. "GamesCom completed," he wrote on Twitter. "Spent an hour playing @Battlefield 3 multiplayer with friends from DICE, I loved it!"The EA-published FPS will be arriving worldwide in October, a fortnight before Activision's MW3 hits shelves. Bowling said last month that although both games' communities were "baiting" each other, there is "definitely room" for the duo of shooters on the market.The respect shared between developers Infinity Ward and DICE - the picture (via Battlefieldo) shows Bowling with BF3 community manager Daniel Matros - isn't uncommon, but it's refreshing to see given the way top executives at their respective parent companies, Activision and particularly EA, have been behaving recently.Back in June, EA CEO John Riccitiello said in no uncertain terms that he wanted to see Call of Duty "rot from the core". Last week, this led Activision CEO Eric Hirshberg to call for a stop to the mudslinging. EA quickly responded with more trash talk, goading Hirshberg by welcoming him to "the big leagues" and predicting the death of Call of Duty. Tom Ivan
2011年10月30日星期日
Video Watch real-life Call of Duty map g
As you might've noticed by the abundance of army men holding guns on the site this weekend, Activision held a rather large Modern Warfare-themed event last week called Call of Duty XP.As part of the treasure trove of attractions at the event, the publisher gave fans - and video game writers - the opportunity to take on a real-life version of Modern Warfare 2 Spec-Ops mission The Pit.In the video below, you can watch a man Veteran it. While the paintball gun he uses can't be found in-game, he clearly smashes the 35 second challenge time required to earn three stars. Watch in HD No comments yet, be the first! In case you missed the Call of Duty XP madness, stick your eyes on the first official Modern Warfare 3 multiplayer details, plus our Modern Warfare 3 hands-on from Los Angeles. For the word-shy, we've also posted video interviews on Call of Duty Elite and Modern Warfare 3 itself. Andy Robinson
2011年10月27日星期四
Crimecraft Expansion Interview
Players also gain PvP Rank for each map for simpler ranking of a player’s killing ability.。
These are all in addition to events we run on our forums for screenshots, scavenger hunts and more.。
My favorite PvP game mode is probably Turf War. It’s a very tactical mode with great potential for the back and forth momentum swings that I love. For PvE, I really enjoy Headhunt for the frantic action and the solid rewards. It’s possible to rack up a lot of loot containers in Headhunt, plus fighting all the way to the boss can be extremely satisfying, especially when you’re working as a team with other players.。
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Next we run daily events where a GM sets up a match and offers the winners prizes, usually in-game cash and rare mats. These events are often something fun like “Kill the GM,” a Riot match where whoever kills the GM the most times wins the prize.。
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We’ve also got your standard Shootout and Riot (team deathmatch and every man for himself) modes; a capture the flag mode called Snatch n Grab; and Capture the Zone (a king of the hill mode).。
Ha, that one’s easy! Everyone who knows me knows I live and die by my LMG. I’ve been using it since Beta. Originally I was an Oslo loyalist, but since we brought the Raskolnikov into the game, that’s what I’ve been using. I’ve got a profile set up now with a sniper rifle for some of the bigger maps, but I usually end up getting frustrated and going back to my LMG anyway!。
The Black Market is a great way to pimp out your character, try out different combat builds, and experience additional gameplay content. However, no unbalancing items will ever be offered for purchase through the Black Market… the best items will always be earned through gameplay. While a players gear certainly helps sway the tide of a match, our game is a shooter at its core, so it will ultimately come down to the skill of the player.。
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Our game uses a hybrid Free2Play model, which includes both expanded memberships and a microtransaction cash shop. We currently offer three membership tiers: Normal, Deluxe, and Premium. The Deluxe and Premium membership tiers offer increased experience, cash, and loot rates. These memberships also received gold bars (our cash currency) each month and receive full access to the Bleedout Campaign.。
We’re heavy believers in events and try to have them as often as possible and at varied times throughout the day.。
The most popular game types to date have been Robbery and Turf War. In Robbery, two teams battle to steal money from the opposing teams safe. In Turf War, each team fights to control five strategic points on the map.。
Each of the episodes focus on a different NPC and themes, which offer different perspectives on the world scenario and different bits of insight into what led to this ultimate Age of Ruin. It felt appropriate to get different popular comic artists to portray those different perspectives, based on their individual unique visual styles, to really showcase the broad variety of characters and agendas. Each artist brought their A-game to the table, and really nailed the different moods and themes assigned to them: Ben Templesmith’s chapter is suitably creepy, Glenn Fabry’s chapter captures the violent LOCK STOCK vibe, Howard Chaykin’s chapter really highlights the sultry smarm of local politics, etc.。
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We’ve got a total of 11 game modes (three PvE and 8 PvP) and 17 maps. There’s a lot of variety built in there, and when you add in custom game options like Vampire Mode and Friendly Fire, you can see that we have a big buffet of match choices.。
New maps include, Belly Street, a smaller, close quarter combat arena, Deckard Harbor, a dense maze of walkways in the port district, Municpal Bank, a heavily guarded financial fortress for the ultimate PvP robbery, and Maxym Alley, a small, intense map with few places to hide.。
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The Bleedout Campaign delivers 10 weeks of episodic content to Players and tells the story of the Bleedout. Each episode delivers about 2.5 hours of PvE content (Players can also play cooperatively). Comicbook style cinematics open and close each episode which is illustrated by an all-star lineup of comic artists including, Tim Bradstreet, Ben Templesmith, Howard Chaykin, Sanford Green and Nathan Fox amongst others.。
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by Bryan King, OnRPG Journalist。
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The addition is Assault, Capture, Defend. This game mode randomly places a Core around the map that two teams fight over in three distinct phases. The opening phase has the two teams battling for position until the Core unlocks. Once unlocked, the teams must capture the Core by standing next to it and keeping opponents away from it. Once one team captures it, the other team must release it by standing next to it and clearing out their competition. Once released, the Core is moved to another random spot on the map and the process begins again.。
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On the “play the match” UI the player won’t see the list of active servers anymore. They will be able just to select their preferences and press the “Fight” button. The system will handle everything else and join the player into the appropriate instance.。
The reception to both the memberships and cash shop has been great, users can more easily progress to our endgame if they wish and the cash shop allows us to provide some really cool cosmetic clothing for our users.。
Out of this chaos emerged Sunrise City as an independent city state among the wastelands. Rebuilt by a tenuous agreement between six of the city’s biggest criminal organizations, Sunrise City maintains a façade of normalcy through its puppet government, the Municipality. This political system guards the citizens from the numerous outside threats that wish to destroy everything Sunrise City is, consisting of Reunification US Military Squadrons to money hungry mercenaries controlled by the remnants of society’s major corporate powers.。
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Our Players should be excited about this patch because they designed it. This is the Player Request patch and while we didn't deliver everything we wanted to, we delivered an enormous amount of new content and have hopefully put a smile on our players’ faces. Our dev team is of modest size, they are extremely talented and passionate about the product. They work their butts off and truly care about the Player experience. This team actually loses sleep at night worrying about player issues and negative forum posts. They were dedicated to delivering what our players wanted.。
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We will also be introducing an ELO system that will attempt to match players against others of equal skill level. If the wait is too long, this system will slowly broaden the ELO rankings allowed to be paired up to begin the match. This ELO rank will increase or decrease after the match in proportion to the ELO rank of those you played with and against as well as the outcome of the match.。
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As with every patch and major release, our community is instrumental in helping drive development, and we’ve added multitudes of Player requests, such as more character customization options, refinements to character professions and skills, new playmodes, new weapon modification kits, new AUG’s, and much more.。
I recently had to chat with Crimecraft developer Vogster Entertainment about its newest Bleedout expansion, and how it’s all been going so far. The episodic releases of content have meant a surge of new and returning players alike, so OnRPG turns its spotlight towards the current state of the game, and July’s major update.。
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In 2012, a catastrophic event known as “The Bleedout” occurred. The world’s oil wells suddenly and mysteriously ran dry. In less than a year, society had devolved 200 years as power plants ceased to function, government power waned, modern technology failed, and lawless gunmen seized power.。
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Our clan system revolves around gangs, and membership in a gang offers a lot of privileges unlike anything you’ve seen in a typical shooter. First of all you get crafting bonuses since the gang can have a “Crafting Specialty” with regular production of needed ingredients. Next, you have Gang Clubs, where gang leaders can create a nightclub with unique vendors and the gang gets a cut of the action. We also have a highly structured Gang Wars system where gangs can challenge each other for bragging rights and cold (in-game) cash.。
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The expanded PvE mode brings Safeguard to our Old Sunrise City Hall map, but with a new twist. Instead of one defense core, the players must defend three cores against waves of AI enemies. It’s an intense change of pace for one of our most popular game modes!。
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The New Age of Ruin is a complete overhaul of the art direction of our three major community areas (Downtown, Oceanside and Midtown). This is a radical transformation to provide the perfect ambiance to the Bleedout Campaign -- an artistic style that represents a gritty, near future, urban setting.。
In addition to XP and money, players earn Reputation, Rank and Power Points based on their performance. Players are ranked in game by a number of leaderboards that are based on a player’s in-game skill and activities.。
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The Reputation system gives the Players an overall cumulative stat that measures their progress. Player's earn points for PvP Combat, wealth, character progress, leadership (Gangs), special achievements and time in game. Players can monitor how well they are doing by viewing the Reputation Leaderboards.。
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Well first I can say we are definitely addressing this issue. I'll lay out the general direction we are headed - our new match-making system will go through a Beta process and our community will help us fine tune it.。
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My name is Michael Mendheim and I'm Executive Producer of CC: Bleedout. Some past games I've produced / directed include, Robocalypse, BattleTanx, Army Men, Def Jam and Mutant League Football.。
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For PvE, we have Stockpile, a solo game mode where users battle bots and bosses to collect loot; Safeguard, a coop mode where users protect a “Defense Core” from wave after wave of AI foes; and Headhunt, a coop mode where users fight through an intense AI defense to kill the enemy boss.。
Our players take part in a large number of events on a daily basis. We have daily and weekly tournaments for our competitive players. These are highly structured ladder tourneys that give out some of the best rewards in the game.。
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Answered by Executive Producer Michael Mendheim。
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One of our Facebook fans said it best when she wrote, “New patch is THA BOMB, son!” This update was based on feedback from our community and that’s been our driving mantra for a long time here at Vogster Entertainment. And it’s not about to stop. We’re already working on our next expansion!。
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Reputation is a measure of a player’s commitment to the game, and takes into account all game activities including match play, crafting, job, missions, tournaments, you name it. The players at the top of the Reputation Leaderboard are marked on your lobby minimap by their rank.。
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The team is now focused on our major expansion release, which is targeted for this fall. This expansion is going to be bigger than Bleedout and it's going to rock the PC MMORPG Free to Play gaming world. We are just starting to actively involve our community in the design. The team is super-pumped and we can't wait to start talking about it...but not just yet.。
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Finally, each player has a power point rating that covers their equipment, level and their Kill/Death ratio.。
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Casting the voices for the game was also something we considered carefully, approaching some of the best voices in animation. David Lodge, Yuri Lowenthal, Tom and Dorothy Fahn, and several other talented actors all brought their years of voiceover experience to the table to bring the many NPCs to life. By giving these characters true, recorded voices, the world itself becomes that much richer and more engaging, with each NPC becoming that much more memorable and unique.。
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For this update, we added one new PvP game mode and expanded a PvE game mode.。
The player should get more rewards (experience and cash) if they accept more game types and locations and this should be transparent for the players. By doing this we will push most of the players to select the “Quick Play” option and this gives us the possibility to create the teams for the games much faster so the players won’t wait for a next match for too long.。
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With the release of Bleedout we introduced a wealth of new content and changes to the game. Here's a quick overview:
2011年10月26日星期三
Wii U in 'development hell', claims tipst
Nintendo is facing "development hell" with the Wii U, according to an alleged insider, and Wii U controllers supplied to developers "still don't work properly." The tipster - talking to previously reliable Nintendo leak site 01.net - has listed a number of hiccups and hurdles supposedly causing problems for Nintendo's on-going development of Wii U, including claims the final hardware has been "rushed through the door"."According to our source, it seems that the final architecture has been rushed through the door, with undesirable consequences," the 01 report reads.Those consequences allegedly include "inadequate" streaming and wireless functionality integral to the Wii U's innovative design, the source continues, and speculation that the console's main chip set "may be a tad too cheap.""So far, the wireless functions simply do not work at all," it continues, claiming that as a result, developers are working with a tethered controller which apparently "still does not work properly"."Many developers are feeling lost, their progress impeded by a distinct lack of visibility, their working hours by the quasi-paced daily software updates," it's said.01.net concludes that developers are quietly expecting a June 2012 release but that Nintendo engineers are struggling to make the architecture work in time.Of course, this is all just rumour for now but it comes from the same source that for one tipped a second 3DS circle pad, something that has since been confirmed.Should we be worried, readers? Tom Pakinkis
2011年10月25日星期二
Dishonored Announced Bethesda’s New Fi
DishonoredNews (4)Previews (1)ReviewVideosScreenshots (7)Cheats and WalkthroughsDishonoredNews (4)Previews (1)ReviewVideosScreenshots (7)Cheats and WalkthroughsDishonoredNews (4)Previews (1)ReviewVideosScreenshots (7)Cheats and Walkthroughs Bethesda today announced that it will publish Dishonored, a first-person action game, in development at Arkane Studios. Dishonored will be released on the Xbox 360 and PlayStation 3 computer entertainment system, and PCs in 2012.The game is being created by Raphael Colantonio, lead designer on Arx Fatalis, and Harvey Smith, lead designer on Deus Ex, so it’s got a bit of a pedigree.We'll get full details when the next issue of Game Informer hits the newsstands in Early July, but until then, there's a preview of the issue's cover above and here's a brief description of the game:"Dishonored is the antithesis of a edge-of-your-seat roller-coaster ride. It's a game about assassination where you don't have to kill anyone. It's a game about infiltration where you can set up traps and slaughter the entire garrison of an aristocrat's mansion rather than sneak in. It's a game about brutal violence where you can slip in and out of a fortified barracks with nobody ever knowing you were there. It's a game about morality and player choice where the world you create is based on your actions, not navigating conversation trees."Given the resumes of the creators of this game, the involvement of Bethesda, and that description, I don't think it's premature to proclaim this the greatest video game of all time.Source: Game InformerAll of the best people are following Stephen Johnson's twitter feed. Also, email me if you wanna.
2011年10月24日星期一
Picaroon - The Age of Online Empires
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Developing your settlement is the first order of business. Constructing farms, mines and other buildings helps increase the number of resources available in your pool. Many are required to progress to the next level of the tiered construction tree, with the most advanced buildings at the top. These bring a whole host of new and powerful building options, unit types and game enhancements. A text-based tutorial guides you through the majority of Picaroon’s features, helping you get well acquainted with the game.。
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Graphics - 3
Controls - 3
Features - 4
Customization - 4
Community - 3。
Once you’re happy with the progression of your settlement, it’s time to build defences and forge an army. Naval warfare is an extremely important part of Picaroon, and it’s wise to begin building ships and forming fleets as soon possible as new players are only protected from attacks for the first 72 hours. Discovering and colonizing new settlements is necessary for growth, and whilst you start off small it won’t be long until you have control over a number of islands. Having ample protection across the board isn’t easy so it’s wise to build the strongest defences on your most valuable islands. There are a good number of different ships available. Bombers, scouts, submarines – there’s a vessel for every occasion, each have their own advantages and disadvantages. Forming powerful and varied fleets to work in any given situation is a challenge.。
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By Neil Kewn (Murxidon) – OnRPG Journalist。
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A grid overlay displays your settlements and the location of your units. With a 40x40 grid to contend with, even a simple game of Picaroon is a vast one. Players are always on the lookout for new settlements to colonize, and they are usually more than willing to take yours if it is not defended. This is where Alliances come in. Players can form their own guilds and recruit other players in an attempt to garner a foothold on a certain area. Strength is certainly in numbers when it comes to conquering other player’s settlements and the inevitable task of defending your own.。
Questing rewards you with “specials” and other goodies. A dedicated questing panel lists available tasks and their requirements. The majority of them are basic (building a mill, attacking a pirate ship, etc.) and act as a helpful guide in growing your settlements whilst rewarding you with helpful items. The use of cards known as “specials” adds another strategic element. These one-shot deals can profoundly affect anything from construction times, to ship accuracy, to population growth. Specials are awarded through questing and can also be bought in special packs from the in-game store.。
Picaroon isn’t your average strategy game. Half real time strategy, half MMO – it’s an online game that strives to be different in a space populated by cookie cutter titles. Mixing traditional base building and resource gathering with competitive multiplayer, quests and trade, Picaroon is a feature packed merger of all your favourite RTS mechanics. Sounds great in premise, but is Picaroon a complete package of powerful playing styles or a convoluted concoction that should be avoided?。
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Nevertheless, Picaroon succeeds in standing out amongst the pack. It may lack polish, but the fundamentals are there and its strong, addictive gameplay should evolve over time and keep those already playing interested. An enjoyable game in need of some slight refinement, Picaroon is a title that will appeal to both casual and non-casual real time strategy fans. Climb aboard.。
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Unfortunately not everything is as polished as the engine room of my Heavy Bombship. The user interface is poor. Cluttered, ugly menu screens and dreadful navigation mechanics take the shine off the game. Picaroon falls short in the graphics department too. Settlements consist of several huts and buildings, with little or no activity from the population you strive to appease. Textures are bland and of low quality, with water effects sadly lacking. Not such a surprise considering the small download, but the overall presentation of the game becomes an eyesore after a while.。
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Picaroon’s small download makes me wonder why it wasn’t a browser-based game in the first place. Playing online games at work is all the rage these days, and the game’s management and base-building aspect would be well suited to the casual audience. There are three different game types to choose from. The first is a classic setup with a fixed time limit and frantic end-game, the second is a quick skirmish that lasts just a few hours and the final mode offers an endless, persistent game for die hard strategists. Picaroon isn’t a casual affair though, there’s depth and strategy that will appeal to the most hardcore of players, but it’s welcoming to those who don’t have a lot of spare time to watch their empire rise.。
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A small cash shop is used to fund the game. Using a currency known as “Doubloons”, players can purchase the aforementioned premium Specials Packs. Packs range from fleet transportation speed buffs to stat increases to help protect your settlement if you are away for the weekend. It isn’t a necessity to indulge in such luxury but there is a clear advantage to those who do. Endgame is where the most action is. Those who have donated resources to the Home Nation across the course of a game are rewarded with the most hi-tech, advanced equipment and units available. Anything from advanced submarines to nuclear weapons, it’s worth gifting any remaining resources for the chance to wheel out the big guns in the final days of play, especially if you’re not interested in the Picaroon store.。
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A self-proclaimed MMORTS, fans of the heralded Age of Empires series, turn-based juggernaut Civilization or the underappreciated Anno 1404 will all find something to like in Picaroon. You are given a small island to build, maintain and control with objectives to complete along the way. Coming off the back of the social video game boom brought on by Facebook, those who have fallen under its spell will find much familiarity in Picaroon.
2011年10月23日星期日
3DS, Monster Hunter HD top Japanese chart
Monster Hunter Portable 3rd HD topped the Japanese software chart for the week ended August 28, while 3DS retained its hardware sales lead for the third week running. The debut title in the PSP Remaster series, which sees PSP games remastered in HD for PS3, Monster Hunter Portable 3rd HD shifted 288,000 copies in its first week on sale.New PSP and PS3 releases dominated sales, with Black Rock Shooter The Game, Mobile Suit Gundam New Gihren's Ambition, Samurai Warriors 3 Empires and Dynasty Warriors 7 Special rounding off the top five, Andriasang reports.On the hardware front, 3DS held the No.1 spot for the third straight week since its price cut, selling almost double the total of its closest rival, PS3, which has itself performed notably better since its own August price reduction.Weekly software sales (lifetime)01. Monster Hunter Portable 3rd HD (PS3, Capcom) - 287,829 / New02. Black Rock Shooter The Game (PSP, Imageepoch) - 105,277 / New03. Mobile Suit Gundam New Gihren's Ambition (PSP, Namco Bandai) - 75,611 / New04. Samurai Warriors 3 Empires (PS3, Tecmo Koei) - 70,254 / New05. Dynasty Warriors 7 Special (PSP, Tecmo Koei) - 25,308 / New06. Everyone's Rhythm Heaven (Wii, Nintendo) - 25,063 (399,552)07. Monster Hunter Diary Poka Poka Felyne Village G (PSP, Capcom) - 23,151 (162,416)08. Kirby Mass Attack (DS, Nintendo) - 18,901 (181,224)09. Super Pokemon Rumble (3DS, Pokemon) - 15,764 (134,201)10. The Legend of Zelda: Ocarina Of Time 3D (3DS, Nintendo) - 13,423 (348,964)Weekly hardware sales (previous week)3DS: 60,781 (105,639)PS3: 33,141 (29,666)PSP: 31,310 (40,888)Wii: 11,342 (18,256)DSi LL: 3,235 (4,329)DSi: 2,384 (3,585)PS2: 1,580 (1,789)X360: 1,393 (1,427)DS Lite: 110 (117)PSP go: 20 (13) Tom Ivan
2011年10月21日星期五
Indiecade 2011 Videos Superbrothers Swo
Our super-awesome video production unit (aka: Frank and Neil) has been carefully crafting Indiecade developer profiles and interviews all day.Below, indie-fan, please find video of Nathan Valla showing off Superbrothers: Sword & Sworcery EP. And, under the "Read More"tag, you'll find a video of Ryan Henson-Creighton, co-creator of the best game ever made on earth, Sissy's Magical Ponycorn Adventure, discussing what it's like to co-develop a game with a five year-old girl. Superbrothers: Sword & Sworcery EP IndieCade 2011 Interview » Sissy's Magical Ponycorn Adventure IndieCade 2011 Interview »
2011年10月20日星期四
Deus Ex DLC Missing Link Will Be Releas
Deus Ex: Human RevolutionNews (31)Previews (11)ReviewVideos (52)Screenshots (35)Cheats and Walkthroughs (24)Deus Ex: Human RevolutionNews (31)Previews (11)ReviewVideos (52)Screenshots (35)Cheats and WalkthroughsDeus Ex: Human RevolutionNews (33)Previews (11)ReviewVideos (52)Screenshots (35)Cheats and Walkthroughs Deus Ex: Human Revolution's first pack of DLC is called The Missing Link. Gamers will get to continue the story of Adam Jensen in the form of additional missions this October.The Missing Link fills in a gap that takes place towards the end of Deus Ex: HR. I'm told there were a few days that are unaccounted for somewhere in the plot and that's where these missions take place. I'm not being cryptic, I'm just not that far into the game myself so I don't know what I'd be spoiling. Confused? Good, so is Adam Jensen. Deus Ex: Human Revolution "Missing Link" DLC Teaser » DETAILS:Deus Ex: Human Revolution Stealth Walkthrough; Ghost And Smooth Operator Experience PointsAfter completing The Missing Link, gamers will uncover even more of the game's mysteries. There will be "more details coming soon," according to the Square Enix official blog.Source: Square Enix
2011年10月19日星期三
Ubisoft waiving Driver online pass fee
Ubisoft is currently not enforcing the previously announced online pass fee for Driver: San Francisco. Beginning with Driver, copies of the publisher's "popular core games" were supposed to ship with a valid one-time code required to access online multiplayer , while second-hand buyers wanting to get in on the action would have to pay 800 MS Points (about £6.85) on Xbox 360 and £7.99/$9.99 on PS3.However, incorrectly printed Uplay Passport codes in some copies of the game have forced Ubisoft to rethink its strategy, temporarily at least.Ubisoft said today: "When you begin DRIVER: San Francisco, you are prompted with the Uplay Passport menu. The menu has 4 options: "Purchase Uplay PASSPORT," "Activate my Uplay PASSPORT," "Start my 2-Day Free Trial," or "Remind Me Later"."There are two ways to access these online features: 1. Select Start My 2-Day Free Trial, which will not expire, OR 2. Select Purchase Uplay Passport, which will be provided at no charge. Either option will unlock the 11 multiplayer modes and the Film Director feature on console titles with Uplay Passport."Ubisoft has yet to comment on how long the Uplay Passport will be free for. Tom Ivan
2011年10月18日星期二
Warhammer 40K Space Marine demo trailer
THQ has released a new Warhammer 40,000: Space Marine trailer to coincide with the launch of a demo this week.The game sees you step into the shoes of Captain Titus, who has to defend the Imperial Forge World from an Ork invasion force using a brutal mixture of ranged and melee weapons. Since the planet manufactures the weaponry and vehicles wielded by your soldiers, it's the key to winning the war. Watch in HD 1 comment Earlier this month, THQ confirmed that Warhammer 40K: Space Marine is to feature a co-operative gameplay mode, although it's won't be available until after launch. Tom Ivan
2011年10月17日星期一
PS Vita RAM cut doesn't worry us - Sony s
A Sony studio partner appears to have confirmed reports that PlayStation Vita's RAM was cut by Sony in order to make the device's price more competitive. However, Novarama boss Dani S醤chez-Crespo doesn't believe that the cutback will affect development on the system too much - and could even be "good for developers".French site 01.net - which has an uncanny knack for leaking accurate Sony information - reported in May that the system's on-board RAM and VRAM had apparently been cut in half to 256MB and 128MB respectively. In response, Sony Worldwide Studios boss Shuhei Yoshida later suggested that people should "not believe everything you read on the Internet".Now, speaking to respected industry publication Develop, S醤chez-Crespo said that the system would still "have a whole lot of headroom in terms of GPU power, CPU power and indeed RAM".Asked if the alleged cut would affect Novarama's game creation, S醤chez-Crespo said: "No, that won't affect us. It's actually good for developers to work under constraint. Generally for Vita, we still have a whole lot of headroom in terms of GPU power, CPU power and indeed RAM".He added: "Remember the PSP had 32 MG of RAM, we have about ten times that now."If talk of the Vita downgrade cut is accurate, it would carry less RAM than Apple's iPhone 4 - which reportedly holds a whopping 512MB, double the on-board memory of even the iPad.Speaking to CVG, Epic Games this month revealed that the level of RAM was their No.1 concern when it came to next-gen consoles."I think our biggest request from any new console will always be more memory - more than anything else," said European boss Mike Gamble.